|Determine the layer "depth" of the widget.|
|Default Parameter||<widgetname> 0|
ui_set_widget_zindex <widgetname> <zLayer>
With several widgets sharing the same x,y space on the HUD, determine which widget is supposed to be drawn last, i.e. drawn on top.
<zLayer> is a floating point number, according to he Options menu, Widgets tab in the range of
10.0. The lower the number the more deeply "down" the widget is "burried", so a top layer widget would have the number
By default all widgets have a
<zLayer> = 0.