Difference between revisions of "Reflex Changelog 0.35.x"
From Reflex Wiki
(Created page with "{{tocright}} ==== Gameplay ==== * Reduced air knockback on shotgun from 2 to 1.25 * Increased plasma gun splash distance (mostly for plasma climbing) * Increased rocket spla...") |
m |
||
Line 2: | Line 2: | ||
==== Gameplay ==== | ==== Gameplay ==== | ||
− | |||
* Reduced air knockback on shotgun from 2 to 1.25 | * Reduced air knockback on shotgun from 2 to 1.25 | ||
* Increased plasma gun splash distance (mostly for plasma climbing) | * Increased plasma gun splash distance (mostly for plasma climbing) | ||
Line 12: | Line 11: | ||
==== Engine ==== | ==== Engine ==== | ||
− | |||
* Added r_desktop_composition cvar (defaults to 1) | * Added r_desktop_composition cvar (defaults to 1) | ||
− | * Fixed error | + | * Fixed error dialogue when direct3d device fails to create |
* Significantly reduced network traffic when editing maps | * Significantly reduced network traffic when editing maps | ||
==== Editor ==== | ==== Editor ==== | ||
− | |||
* Added support for multiple selection (control click) | * Added support for multiple selection (control click) | ||
* Added support for moving / cloning / texturing / rotating multiple brushes | * Added support for moving / cloning / texturing / rotating multiple brushes | ||
Line 28: | Line 25: | ||
* Updated maps: dp4, dp5, f14p1, tephra, cpm21 | * Updated maps: dp4, dp5, f14p1, tephra, cpm21 | ||
− | ''' | + | '''Note: Lightmaps built in previous versions of Reflex will need to be rebuilt.''' |
− | + | ||
− | + | ||
[[Category:Changelog]] | [[Category:Changelog]] |
Revision as of 15:43, 26 December 2015
Contents
Gameplay
- Reduced air knockback on shotgun from 2 to 1.25
- Increased plasma gun splash distance (mostly for plasma climbing)
- Increased rocket splash radius from 80 to 96
- Tweaked rocket self knockback to return rocket jumps to previous behaviour
- Reduced IC damage but increased the rate it fires -- overall damage per second is slightly lower
- Players now have a 0% chance to respawn nearest to where they died (still needs work)
- Tweaked the way plasma gun self knockback is applied for much improved plasma climbing.
Engine
- Added r_desktop_composition cvar (defaults to 1)
- Fixed error dialogue when direct3d device fails to create
- Significantly reduced network traffic when editing maps
Editor
- Added support for multiple selection (control click)
- Added support for moving / cloning / texturing / rotating multiple brushes
- Added me_snapangle.
- Added me_rotate_dec / me_rotate_inc to allow rotation of selection (numpad +/-)
- Added support for rotating selections (both brushes and entities)
- Meshes: Added ivy and rubble
- Updated maps: dp4, dp5, f14p1, tephra, cpm21
Note: Lightmaps built in previous versions of Reflex will need to be rebuilt.