Reflex has gone through a few art style changes, this page is intended to document the promotional concept art released to the public.
High poly art style
The high poly art style was intended to be the result of a successful kickstarter campaign, unfortunately the funding goal was not met and the kickstarter campaign was cancelled.
Fool's choice/XFDM2 Environment Art
Use and Abuse/CPM3 Environment Art
Wicked/CPM1a Environment Art
Work in Progress Renders
"Tesla Punk" art style
A combination of Steam Punk and Tesla Punk. This art style was created post kickstarter campaign.
Low poly art style
In the end, reflex went with a Low poly art style utilizing materials instead of textures. A small budget and less development time being the main reasons followed by the fact that most competitive players will turn off the fancy graphics anyway. A positive side effect is that low poly art assets and textures will not require as much hardware power to run at desired frame-rates.